![]() ![]() The war between Kusari and Bretonia has reached critical levels and now many Kusari battleships can be seen guarding Bretonia stations in the Leeds and Tau systems. (After Settlement), 16 years after the Singleplayer Campaign. It has taken 1.5 years to devlope this new version, and rightly so as it has a huge new plot devlopement. ![]() The latest mod, 4.85 has been one of the largest updates to Freelancer in its history. #Freelancer mods use modThere have been many versions of the Discovery mod for Freelancer, all expanding greatly on the previous. ![]() It's other official servers are Discovery UK RP 24/7, and Discovery USA RP 24/7. #Freelancer mods use fullI have a full game folder for each common mod im using.Discovery is one of the biggest Freelancer mods (having the main server - Discovery Freelancer RP 24/7 - with 200 player slots, and 100-196 players on at all times). General rule: Always make a copy from your original Freelancer folder before you start messing around with mods. But this is more single-player related content - cause most multiplayer mods have own installers or other ways to install. I will create a Modlist for FLMM v1.3.1 in this forum later. I recommend using v1.3.1 - cause most of the existent modfiles for FLMM are designed for that version number. Freelancer Mod Manager can be downloaded as freeware - just google it in the internet. The Freelancer Mod Manager is an app that allows you to automatically activate/deactivate/install mods - so you can switch between mods without the need to switch or change game folders manually anytime you switch. Most just need to be copied and pasted into your game directories - some mods have own installers and setup executables in the package - and their is a huge mod content available for the Freelancer Mod Manager. They have support for new freelancers and help people to get into the game. For now the links to their webpages should be enough. #Freelancer mods use installIn this thread i will try to give install instructions for specific mods in the future. Freelancer Crossfire - visit official mod page (PvP/RP server) Freelancer Rebirth - visit official mod page (Russian developers - Open World - PvP/RP server) Freelancer Discovery - visit official mod page (Roleplay server / Player versus player server) - not the Vanilla PvP system Freelancer Universe 24/7 - visit official mod page (Vanilla related PvP/RP server) These are the existent and most active online communities i could find for Freelancer: The possibilities are endless - in an endless universe! You just need to experience the common Multiplayer Mods. docking on bases, habitated asteroids, planets or capital ships player / factions bases - some servers offer players or clans to buy and operating from bases / battleships a wide broad-band of weapons, equipment & commodities player can choose from to form their personal desired weaponsystems and ship loadouts customizing own ships (models, engines, lights, weapons, equipment.) customizing own caracters (name, faction, interacting) earning money by trading or doing missions for factions (search for missions on bases bars) mining (mining turrets are available on most servers) defending (bases - urself) - repair turrets are part of many servers fighting in space with small fighters up to capital ships (freighter, fighter, bomber, gunboats, cruiser, destroyer, battleships, capital civilian ships) flying hundreds of different typed ships and ship models being factions / become faction member (clans/allies.) interacting with factions in the universe Discovering / exploring galactic empires not only four moving diractions but although the way up and down (360 degrees to all sites) Unique PvP - a great Player versus Player system in real 3D. Well you can do the same things you may do on other MMORPG's nowadays, here a list of possible player actions: It is the diversity of possibilities - for mod-creators - and players! Moment, wait - Freelancer Multiplayer? That was a thing?īut what you could do way back than / nowadays? What keeps people online on their servers? This thread focusses on Multi Player Mods! For Single-Player Mods there will be another thread later. Some made a total conversion out of FL - others focussed on keeping the Vanilla Spirit alive. During the past 15 years the Freelancer Mods that where published became more and more complex. Some tough people created developer tools and got some from the original development. It had a nice storymode - and plot - but the singleplayer open world mode missed specific elements - elements that they game has - but they wheren't even ever used or finished by it's origin creators. Sure the basic Freelancer isn't compareable to that stuff. Like already mentioned in other threads: Freelancer isn't dead! It has surviving online communities even nowadays. It will sum up all mentionable FL mods i could find in the internet. The FreeSpace Universe Reference Project. ![]()
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